AI Insights · Timothy · October 2022
Top 5 City Building Games on iOS in the Middle East Q3 2022
Discover the performance trends of the top 5 city building games on iOS in the Middle East during Q3 2022, with insights on downloads, revenue, and active users.
During the third quarter of 2022, the top 5 city building games on iOS in the Middle East showcased varied performance trends in terms of downloads, revenue, and active users. Data from Sensor Tower provides an in-depth look into these metrics for each game.
Global City: Building Games saw fluctuations in its weekly downloads, peaking at 7.6K in the week of August 22. The game's weekly revenue reached a high of approximately $3.1K at the end of June, before experiencing a downward trend, stabilizing around $2.2K towards the end of September. Active users showed a significant increase mid-quarter, reaching over 10K in late August, but dropped to around 4.2K by the end of September.
SimCity BuildIt experienced a gradual increase in weekly revenue, peaking at approximately $8K in the last week of September. Downloads were relatively stable, with a notable spike to 4.5K in mid-September. Active users remained consistently high, fluctuating between 20K to 25K throughout the quarter.
My Town - City Life Story game maintained steady weekly downloads, averaging around 2.4K. Revenue showed modest growth, peaking at $613 in late August. The game's active user base remained stable, hovering around 3.6K, with a slight decline towards the end of the quarter.
Smurfs' Village had a notable peak in downloads at the start of the quarter with 8.4K, which then stabilized around 1.2K to 2K. Revenue fluctuated, peaking at $2.4K in late August. The game saw a decline in active users from 9.7K at the beginning of the quarter to around 6K by the end of September.
State Connect: Traffic Control demonstrated a consistent decline in weekly downloads, starting from 2.1K in early July and dropping to 184 by the end of September. Revenue remained relatively low, peaking at $152 in late June. Active users also declined throughout the quarter, from 4.1K in early July to about 1.3K by the end of September.
For more detailed insights and data, visit Sensor Tower.